Well Now
If you have been keeping up with Conrad's cogitations of late, then you know he dug up a lot of background data he'd acquired years and years ago, in furtherance of designing a hex-and-counter boardgame. I remember drawing thousands upon thousands of hexagons on a fabric sheet whilst still working at the Co-Op, which is about six years ago, that's how long ago it was. I had gotten to the stage of getting blank sheets of counters, which would all need graphics added to, along with stats for them. Art!
Because hexagons on a green cloth are deadly dull |
I also got a good few statistics from "KamSandwich", another wargamer who did a short vlog about this game, which we will now abbreviate to CFNA. Okay, the whole thing is estimated to take 1,500 hours to play to completion, or 62 complete days. The recommended number of players is 10 - 5 per side. The enormous map is 9 feet long. There are 1,600 counters. The Historical Background pamphlet is 16 pages long, the Land Warfare Rules take up 97 pages, the Air Warfare and Logistics Rules are 44 pages long, the Axis Charts have 109 pages and the British (and Commonwealth) Charts are 199 pages long. Art!
The map and tracking boxes |
Rules and countersheets |
Conrad has long retained a conversation overheard in a games shop over forty years ago, when a mum was complaining about how much a game cost, when it was only a map and some counters. The assistant, canny chap that he was, explained that games were extensively tested before being published, to work out balance, errata, tweaks and so on, and this is part of what constitutes the price.
This is JP's game, which he bought whilst at university and hasn't played since. At this point in the game he has spent 20 hours and has only just set it up, because, as he aptly pointed out, it's more a book-keeping exercise than a game. Still, it takes all sorts. It's now easier and quicker to play than the old 1975 version, which required pen and paper to keep track of shizzle; now JP has a snazzy jazzy laptop with Excel to keep his stats in order.
You can see the British forces arrayed in a defensive arc, and the Italians concentrated at Sollum. One of the more niggly rules applying to the Italians is that of 'Pasta Points'. The average Italian soldier dined hugely on pasta, which required lots of water for boiling, and Richard Berg (the maniac who created CFNA) decided this meant they had an additional draw on their water supplies. Art!
British tankie (you can tell by the black beret) brewing up |
Conrad would like to point out that the British (and Commonwealth) soldiery would brew-up eight times a day if they got the opportunity, which is also a draw on your water rations, and perhaps a Tea Token ought to have been invoked. We'll never know, because this is the sort of thing play-testing would suggest.
PJ has posted a couple of video updates on his channel, which I'll watch and get back to you about.
There are thirty pages of it, all double-sided, and painstakingly done with a fountain-pen. I finished reading it last night and -
A winning combination! |
It would do - as a first draft. And yes, that's me writing, not Mister Hand The Treacherous Appendage.
The seasonings are an unknown quantity, doubtless they will improve the quality of a Sunday Stew in the near future. The 'Dark Chocolate Balsamic Vinegar", however, I have tried.
Billy thought this was madness. There had never been a murder in New Eucla or
the hamlets around it; proscriptions about taking human life ran deep amongst
the Earth’s dwindled populations.
‘One possible complication – you don’t have guns here, do you?’
Another puzzling question, from Billy’s perspective. There had been lots of guns once upon a time,
post-Big Crash. Once the ammunition
dried up, the guns lost any utility they might have had. Now, the State Arsenal at
‘Guns? No. The South Oz or Westie cops carry them,
nobody else.’ A sudden inspiration
struck. ‘There are crossbows. Did you want to buy one?’
The Doctor looked appalled. A
crossbow! Richard de Coverley would
have spat at the very thought, all those yew longbow lessons learning to split
the wand –
‘Goodness, no! No, thank
you. I shall rely on my wit and speed to
stay out of trouble.’
Courtesy Claire Louot |
One we can all appreciate. A cup of coffee, the Caffeine Injection System that propels every office.
This poster doesn't help. From a distance it makes Captain Marvel look as if she has weird deformed legs.
No comments:
Post a Comment