First Of All
If you're not interested to see how naval warfare operates in the 21st century, or if you're a big fan of Mordorvia and Peter The Average, you may want to skip this entire Intro. However, I WILL KNOW and there will be repercussions*.
So, I'm going to acknowledge 'Professor Gerdes Explains', who covers the Special Idiotic Operation by posting a couple of short vlogs per day (on top of his full time day job), and whom has been lamenting his inability to keep his thumbnails up to date. Art!
Note the 'Early Edition' title, because these totals are only ever going to be revised upwards, and this vlog is about the Ukrainians now attacking Ruffian ships in the Black Sea, since they've all been chased from the Sea Of Azov. Art!
That's another 20 riverine tankers and tugboats attacked in the Black Sea, which is crippling the Ruffian's ability to load up their big ocean-going tankers. These are the cash-cows of the seas, that export Ruffian crude - not refined products as their refineries are all burning - and prop up the creaking Ruffian economy. Currently they have no answer to this Bang Bird Blitz, a term I made up myself, and have simply ceased freight transit across the SOA. Art!
Courtesy 'Jake Broe'
This is the Sinister-era inland waterway system of Mordorvia, allowing marine freight to move from the Arctic to the Baltic to the Sea Of Azov and the Caspian Sea. Jake thoughtfully suggested that the Bang Bird Blitz be extended to this network, because marine traffic expense is 1/7th the cost of transporting freight by rail, and 1/20th the cost of road freight. Fuel permitting.
ANYWAY we're going to shift from 2026 to 1917, which is either the zenith or nadir of the First Unpleasantness, but still concentrating on naval warfare. Great Britain - take that, Lavrov! - had the world's biggest navy, an essential requirement for a nation that possessed an international empire, since all those freight routes needed protection. Art!
A portrayal of the big-ship big-gun navy that suddenly became a lot more vulnerable with the arrival of Teuton 'Unterseeboots', which was abbreviated to 'U-boats' in the King's English. Submarines in the King's English. The Teutons announced unrestricted submarine warfare in February of 1917 against any shipping travelling to Perfidious Albion, meaning their U-boats would sink ships on sight. By May they had sunk over 500 ships, bringing This Sceptred Isle close to starvation (and the South Canadians into the war), by which time the Admiralty bit the bullet and introduced the convoy system. Art!
Instead of crossing their fingers and hoping really really hard, as Mordorvia is currently doing, freight ships were corralled into groups instead of travelling solo. Yes, this meant they could only travel at the speed of the slowest vessel BUT, and a BUT in flashing neon letters ten feet tall, they could also be protected by an escort of RN warships of the destroyer, frigate and corvette family. Small ships that could move like **** off a shiny shovel, equipped not simply with guns but also the new-fangled depth charge.
Convoy losses immediately shrank to minimal levels. Of course - obviously! - this requires long-term planning, coordination and resource allocation, difficult decisions that the Gremlin in the Kremlin does not not not want to make.
This history lesson and, to be frank, gloating, is the prelude and lead-in to our last tranche of wargames as identified in the Top 20 by 'The Dice Treasures'. I like to keep you informed.
4) "Raiders Of The Deep" By Compass Games
Art!
Another unusual entry, this game puts you in command of a single Teuton U-Boat, which you need to carefully nurse across 4 years of war and get to the Armistice unsunk, whilst increasing the experience of your crew, rising in rank and sinking as much Allied shipping as possible. The life of a U-boat crew was quite unpleasant, given the primitiveness of these semi-submersibles and the hazards they faced, and by war's end the 350 total had been reduced by half. Usually with the death of all aboard.
3) "Verdun 1916 Steel Inferno" By Fellowship Of Sin Games
Art!
Because of all the other battles that took place at Verdun? Another 'Arthur C. Clarke' syndrome sufferer, methinks.
ANYWAY ANYWAY this one is unusual in focussing on one of the enormously prolonged and bloody attritional battles of the First Unpleasantness, which is rare. Why so? Well, the front lines tended not to shift very much, the casualty rates were appallingly high and artillery dominated everything, meaning so did logistics.
By the illo above you can tell this one is block-and-area instead of hex-and-counter, for the reasons laid out in the above paragraph. Moves are in months and TDT says it runs for a year, whereas the real thing began in February 1916 and had ended by December 1916.
2) "Great War Commander" By Hexasim Games
Art!
This sounds more like it. A hex-and-counter game, working at the battalion level (nominally from 800 to 1,000 men), and derived from 'Combat Commander'. Art!
6 double-sided maps! Erk. Over 400 counters and, since it's card-driven, 270 cards. That's an awful lot of cards.
TDT likes it a lot, describing it as 'Really cool' and it seems to be the one most suited to Your Humble Scribe, so it will definitely be both Not In Stock and verrrry expensive on the second-hand market.
1) "Paths Of Glory" By GMT Games
Art!
This is the original game that spawned 'Pursuit Of Glory' and you can see the Middle East reduced to an inset on the map here. If that offends you go out and by the latter game.
ANYWAY another Block-and-counter game, which covers most of Continental Europe. One presumes that This Sceptred Isle is concealed by the box art cover? Or else, as this would completely exclude the original Battle of the Atlantic, which is fittingly where we came in.
So, that concludes 'The Dice Treasures' look at WW1 wargames. Perhaps this will impel me to get moving on that 'Tannenberg' game.
Another Thief Of Time Dealt With
A rather smaller one than usual, mind. This one is only 500 pieces, so pretty much a lightweight. Art!
Yes, the title is 'The Book Shop'. Ten out of ten for accuracy, nil out of ten for originality. I shall break it up and return to the box this afternoon.
More Ungentle Shoeing
Okay, Art, put down that bowl of coal and get working, you Neanderthal slacker!
This is Quasimodo, the titular 'Hunchback of Notre Dame', who was ugly on the outside but noble on the inside, which wouldn't cut much ice with the vapid influencers of today, whom possess all the depth of a desert stream in a drought.
ANYWAY AGAIN let us now put up another illo. Art!
Here we see the King Piggy in it's natural habitat, munching on fast food, which at least prevents it from telling lies. Notice Fat Caligula's right eye, almost swollen shut, and would it be wicked of me to hope Melania had given him a four-knuckled goodnight kiss?
Conrad is unsure how Donold's handlers and sycophants will massage this picture. 'The President has been shaking a lot of hands with his right eye'? "He was winking at the camera and yes his winks last for eight minutes and thirty-two seconds."
O and apropos nothing in particular, I got a bottle of Prosecco last night. Yes, it's supposed to be a Sober Summer for me, but I reserve the right to crack open said bottle if I read either or both of two obituaries before September 1st.
More Of Mackie
Angus, that is, the British sci-fi artist who seems to belong in the same stable as Anthony Roberts and Chris Foss. Art!
I don't recognise this as a book or magazine illustration and, at first, thought it was merely a random futuristic cityscape - until I looked closer. Art!
The slogan on the craft at dead centre is 'Time Rescue' and I've highlighted the Houses of Parliament and the Post Office Tower. So, this is London at an indeterminate date in the future. You're welcome.
Finally -
I'm having a cheeky day of unpaid leave as of Thursday, so my cunning plan is to now walk down into Lesser Sodom and catch the weekly market, which I haven't been able to do for probably a year. Wish me luck.
* The organ bank repositories and the uranium mines, to name but two.
